Difference between revisions of "CLAN:Expired"
From Mortal Realms Mud
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| Twister / The Edge of a Cliff | | Twister / The Edge of a Cliff | ||
| w;d;w (wait) | | w;d;w (wait) | ||
+ | |- | ||
+ | | {{area|Gateway to Avernus}} | ||
+ | | (Road on Avernus) | ||
+ | | 3 w;u | ||
+ | |- | ||
+ | | | ||
+ | | outside the "The Great Chamber" with {{mob|Belial the Arch Devil}} (Avernus) | ||
+ | | 3 w;u;n | ||
+ | |- | ||
+ | | {{area|Avernus}} | ||
+ | | {{mob|The Skeletal Ferryman}} (West bank of the river Styx) | ||
+ | | 3 w;u;s | ||
+ | |- | ||
|} | |} | ||
[[Category:Clans]] | [[Category:Clans]] |
Revision as of 19:51, 17 April 2018
Clan Leaders: Drake Ayuda Neo Santana
Area | Location | Path |
Tethyr | Mistress Penelope (Foaming Sands Bath House Entrance) | n;3 w;3 s |
Foxfire (Tall Trees} | n;3 w;2 s;6 w;2 s;8 e;n | |
Breaching Whale Tavern - Stable (safe) | n;3 w;2 s;6 w;n;4 e | |
Captain Macumail (Private booth in the Breaching Whale Tavern) | n;3 w;2 s;6 w;n;3 e;n;e | |
The captain (A Ship Port) | n;3 w;2 s;10 w | |
The harbour master | n;3 w;2 s;7 w;n;w | |
Paradise Island | A Desert Island | n;3 w;2 s;10 w;say yes;give 100000 coin captain;say i am ready;w; |
Holy River | The Right Bank of The River | go to The harbour master in Tethyr, then: say Holy River;give 250000 coin master;w |
The hermit (Deeper into the Cave) | go to Holy River, then: 2 n;w;2 n;w;n;e;n;w;2 n;w;n;2 w;3 n;e | |
The High Priest (The Hall of Sacrifices) | go to Holy River, then: 2 n;w;2 n;w;n;e;n;w;3 n;4 e;n | |
Inno (The Jeweller) | go to Holy River, then: 2 w;s | |
Straccivendolo (Cloth Shop) | go to Holy River, then: 2 w;3 n;2 e;3 n;e;s | |
Moonshae Islands | Corwell Docks | go to The harbour master in Tethyr, then: say Moonshae Islands;give 250000 coin master;w |
The Isle of Mist | Chango (The Isle of Mist) | go to The harbour master in Tethyr, then: say Isle of Mist;give 250000 coin master;w |
Troll Island | The Beach | go to The harbour master in Tethyr, then: say Troll Island;give 250000 coin master;w |
Ocean City | The Beach | go to The harbour master in Tethyr, then: say Ocean City;give 250000 coin master;w |
Centaur Grove
(Centaur HQ) |
Tethir Forest | n;3 w;2 s;6 w;2 s;8 e;2 n;e;2 n |
Outpost of Kric'crsk
(Orc HQ) |
Entrance of Kric'crsk | 2 u;2 n;3 e;n;e;n;e |
Gilikak's Mansion | Jonathon (Great Hall) | e;s;3 e |
Outside gilikaks bedroom | ||
Outside The Great Wyrm (Cavern) | e;s;4 e;2 s;e;n;e;s;e;n;2 e;s;4 e;s;w;2 s;e;2 s | |
Order's Domain | go to Jonathon in Gilikak's Mansion, then: wear reason;tappass | |
Gorthesus's Abode | Front Lawn | e;s;2 e;s |
Antarctica | The Snow-filled Land | e;s;u |
The Center Chamber (obelisk) | e;s;u;s;open secret-door;3 d; | |
Anasazi | Garden | e;2 n |
The Center of Anasazi (safe) | e;2 n;2 w;4 n;e;2 n;2 e;5 s | |
Pern | Feeding Grounds | e;u |
Festival | On the parade ground | e;s;d |
VanEttan Lake | The Beach | e;2 s;d |
Chakkor | Patrokles fountain (safe) | u;3 n;u |
Griffon Airstrip (Chakkor) (need fly)
(through Midgaard and In the Air) |
2 u;2 n;6 w;n;3 u;2 w;8 s;2 d | |
University of MR | At the magnificent fountain (safe) | u;2 e;s;e |
Rome | Southeast side of the fountain (safe) | u;2 e;s;e;4 s;w;3 n;e;4 n;e;n;2 e;n;e;d;3 s;e;2 s;u;3 s |
Stasis Castle | A rutted path | u;2 e;s;e;4 s;w;3 n;e;4 n;e;n;e |
Magic Zone | strange man - wait for portal | u;2 e;s;e;4 s;w;3 n;e;4 n;e |
Holy Grove | The sunny field | 2 u;n |
At the Center of the garden (safe) | 2 u;n;e;open garden;4 s | |
Midgaard | Market Square | 2 u;2 n;6 w |
In the Air
(need fly) |
In the air... | 2 u;2 n;6 w;n;2 u |
The old leprechaun (The Floating House) | 2 u;2 n;6 w;n;3 u;2 w;7 s;u;open door;s | |
The Astral Plane
(need astral projection) |
The Astral Guardian (The Astral Gate) | 2 u;2 n;6 w;n;2 u;n;7 u;n |
The mushroom forest | On a wide tree limb | 2 u;2 n;3 e;n;e;4 n;e;s;e;2 n;w;open chute;u |
The mysterious monk (The magic shop) | 2 u;2 n;3 e;n;e;4 n;e;s;e;2 n;w;open chute;2 u | |
In the village square (safe) | 2 u;2 n;3 e;n;e;4 n;e;s;e;2 n;w;open chute;u;e;2 n | |
The Cathedral of Waterdeep | Cathedral cemetery | 3 u;n |
The Great Altar | 3 u;n;2 w;5 n | |
Waterdeep | The Market Square (safe) | 3 u;n;5 w;10 n;3 e |
Landover | Meeks (Meeks' Office) | 3 u;n;5 w;10 n;4 e;u |
Sterling Lake | 2 e;u;w | |
Questor (Landsview) | 2 e;u;w;3 u | |
Kingdom of Juargan | The small cave | u;w |
Grimdale the Duergar King (Duergar Outcamp) | u;w;open stone;d;2 w;n;3 w;2 s;2 e;2 s;2 e;n | |
King Mathius (Temple of Juargan) | u;w;open stone;d;2 w;n;3 w;s;w;n;w;3 s;e;s;s;w;n | |
Bramela (The Stone Jewel) | u;w;open stone;d;2 w;n;3 w;s;w;n;w;2 s;2 w;4 s;e;s | |
Atlantis | (The Old Entrance) | 3 w;n |
(Atlantis Square) (need: a pair of well-oiled shears, pass door) | 3 w;n;cut;say waiting for hole;2 n;w;d;n;u | |
(Inside a hollowed-out tree) | 2 u;2 n;3 e;n;e;4 n;e;s;e;2 n;e;s;e;n;e;n;w;n;e;n;w;n;e | |
(Before a Large Green Hedge.) (agro) | 2 u;2 n;3 e;n;e;4 n;e;s;e;2 n;e;s;e;n;e;n;w;n;e;n;w;n;e;d;2 n;e;n;w | |
The Municipal Gardener (A Path in the Lush Green Maze) | 3 w;n;4 w;u;e;d;8 s;2 w;n;u;n;d;n;2 w;s;e;s | |
a roll of duct tape | 3 w;n;4 w;u;e;d;8 s;2 w;n;u;n;d;n;2 w;s;e;s; | |
Mount Kolvir | griffon: city of entropy -> pompeii -> mount kolvir | |
Ethshar | One Hundred Foot Field | 2 w;u |
Great Central Square (safe) | 2 w;u;5 n | |
Kelder (Kelder's Armory) | 2 w;u;5 n;w | |
Iridith (Iridith's Jewellery) | 2 w;u;5 n;e | |
Serem's House | 2 w;u;2 n;w;n | |
Tobas (Cup and Dagger Inn) | 2 w;u;4 n;3 w;n | |
Valder (Inn at the Bridge) | 2 w;u;4 n;6 w;2 n | |
a street vendor (Shiphaven Market) | 2 w;u;2 e;n | |
a Recruiter (Shiphaven Market) | 2 w;u;2 e;n;e | |
Outside of a Dragon Cave (Hills of Akalla) | 2 w;u;4 n;6 w;n;4 e;n | |
Easter Eternal | The Plains | 3 u;w |
Lost Citadel | Entrance to the Lost Citadel. (mageroom) | 3 u;w;s |
the First Sentinel of the Lost Citadel. (Entrance to the Spire.) | 3 u;w;2 s | |
Piscyra | On the Dirt Track | 2 u;w |
a sand fly (In the Sand) | 2 u;w;n;d | |
An old hermit (Piscyra) (Atop the Barrier Island) | 2 u;w;3 n | |
The Piscyrean gate guard (The Gate) | 2 u;w;2 n;w;2 n;e;14 n;2 e | |
The pirate captain (In the Captain's Cabin) | 2 u;w;2 n;w;2 n;e;14 n;e;4 n;6 e;4 s;4 e;2 s;u;s;e;open door;s;w | |
Land of the Fire Newts | Inside the mountain | 2 u;s |
Crater | (On the Rim) | 2 u;e |
The crater shaman (The Kobold Shaman's Perch) | 2 u;3 e;s | |
first Hatchery | 2 u;e;3 n;e;2 s;e;d;n;w;n | |
a mummified tenticle (A Small Chamber) (need invis / agro) | 2 u;e;3 n;e;2 s;e;d;n;w;s;d;s;d;w;d | |
The Swamp Thing (The Nasty Lake) (hidden) | 2 u;e;3 n;e;2 s;e;d;n;w;s;d;s;d;2 e; | |
Wyvern's Tower | Main Western Road | 4 u;n |
Hirudinia
(anti-order) |
A Gate guard (The southern gate) | 4 u;n;w;2 n;2 e;2 n;3 w;2 n |
Above the entrance to the mines (Path of the Righteous) | 4 u;n;w;2 n;2 e;2 n;3 w;7 n | |
Bishop Marshall (The Golden Dome) | 4 u;n;w;2 n;2 e;2 n;3 w;7 n;4 e;4 n | |
A scorpion | ||
A Chaos Priest (Pillars of Magic) (safe) | 4 u;n;w;2 n;2 e;2 n;3 w;7 n;2 e | |
The mine operator, Portman (A large house) (safe) | 4 u;n;w;2 n;2 e;2 n;3 w;7 n;2 e;s | |
Maynard (Maynard's House of Magik) (magic shop) | 4 u;n;w;2 n;2 e;2 n;3 w;7 n;w;n | |
Burton (The Mighty Lira) (armor shop) | 4 u;n;w;2 n;2 e;2 n;3 w;7 n;2 w;3 n;e;n | |
The Underworld | The South-West Corner of the Underground Garden | 2 w;n |
the marble skeleton (The Bone's Cave) (agro) | 2 w;7 n | |
The North Pole | Entrance to the Village | 3 u;e |
Santa Claus (Swan Fountain) (safe) | 3 u;e;open gate;3 n | |
City of Entropy | Gardens of the City of Entropy | w;d |
The Magic Shop | w;d;2 n;2 e;n;e | |
The Altar (safe) | w;d;2 n;2 e;4 n;2 w;2 s | |
Island of Paragon | Twister / The Edge of a Cliff | w;d;w (wait) |
Gateway to Avernus | (Road on Avernus) | 3 w;u |
outside the "The Great Chamber" with Belial the Arch Devil (Avernus) | 3 w;u;n | |
Avernus | The Skeletal Ferryman (West bank of the river Styx) | 3 w;u;s |