Difference between revisions of "Guilds"

From Mortal Realms Mud
Jump to: navigation, search
(Created page with 'Specialized guilds go a step beyond classes. Based on an individual's class, he/she may attempt to join a specialized guild. These allow for a better role-playing atmosphere, bu...')
 
Line 1: Line 1:
Specialized guilds go a step beyond classes.  Based on an individual's class, he/she may attempt to join a specialized guild. These allow for a better role-playing atmosphere, but do not interfere at all with the
+
<pre>
ability to multi-play. Each guild offers new and exciting options for the players, but a lot is expected of the players that decide to join.
+
Specialized guilds go a step beyond classes.  Based on an individual's
 +
class, he/she may attempt to join a specialized guild. These allow for
 +
a better role-playing atmosphere, but do not interfere at all with the
 +
ability to multi-play. Each guild offers new and exciting options for the
 +
players, but a lot is expected of the players that decide to join.
 +
</pre>
 +
 
 
* [[Adventurer's Guild]]
 
* [[Adventurer's Guild]]
 
* [[Survivalist's Guild]]
 
* [[Survivalist's Guild]]

Revision as of 11:23, 19 April 2018

Specialized guilds go a step beyond classes.  Based on an individual's
class, he/she may attempt to join a specialized guild.  These allow for
a better role-playing atmosphere, but do not interfere at all with the
ability to multi-play.  Each guild offers new and exciting options for the
players, but a lot is expected of the players that decide to join.