Tick

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Many of the game actions are based upon interval timers, including combat, most autonomous monster actions, hp/mana/move regeneration, spell duration, weather, and area resetting.


Of these timers, the hp/mana/move regeneration timer is popularly called the 'tick'. Ticks on this mud average 60 seconds of real time, but the actual amount varies randomly from 45 seconds to 75 seconds.


Area resetting happens roughly every 50 minutes. The arena resets in 5 minutes. Also note that objects lying on the ground will not be regenerated if anyone is in the area when it resets.


You can tell when an area is about to reset by the patter of little feet.