Difference between revisions of "CLASS:Elementalist"
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− | + | <pre> | |
− | * [[Elementalist | + | +--------------------------------------------------------------------------+ |
− | * The Elementalist has most of the miscellaneous spells, and advances slightly faster then an Illusionist. | + | | ELEMENTALISTS Difficulty level: Difficult | |
+ | | | | ||
+ | | The elementalist is one of the three greater schools of magic. From an | | ||
+ | | early age they are taught how to reach past the boundaries of the prime | | ||
+ | | physical plane and reach into the neighboring elemental planes. This | | ||
+ | | gives the elementalist great power over their physical environment. | | ||
+ | | They can summon forth stone to cover their bodies with impenetrable | | ||
+ | | armour, conjure forth springs of refreshing water or fearsome fire | | ||
+ | | elementals to do their bidding. Elementalists have so much control over | | ||
+ | | their physical environment, they are not restricted to casting spells | | ||
+ | | in their current room, they can range cast them into the surrounding | | ||
+ | | area! | | ||
+ | +--------------------------------------------------------------------------+ | ||
+ | </pre> | ||
+ | |||
+ | * [[Elementalist spells]] | ||
+ | * [[Primary attribute]]: [[Wisdom]] | ||
+ | * The Elementalist has most of the miscellaneous spells, and advances slightly faster then an [[Illusionist]]. | ||
* The Elementalist has a few of each type of spell, as long as they are based on the elements of the 4 planes. | * The Elementalist has a few of each type of spell, as long as they are based on the elements of the 4 planes. | ||
* The Elementalist has the distinct advantage of being able to cast spells on creatures in an adjacent room. | * The Elementalist has the distinct advantage of being able to cast spells on creatures in an adjacent room. | ||
* The Elementalist can wield only clubs, staffs, and whips. | * The Elementalist can wield only clubs, staffs, and whips. | ||
− | + | * Max skill: 95% | |
+ | * Max exp: 455386401 | ||
+ | |||
[[Category:Classes]] | [[Category:Classes]] | ||
+ | [[Category:Elementalist]] |
Latest revision as of 18:15, 31 January 2023
+--------------------------------------------------------------------------+ | ELEMENTALISTS Difficulty level: Difficult | | | | The elementalist is one of the three greater schools of magic. From an | | early age they are taught how to reach past the boundaries of the prime | | physical plane and reach into the neighboring elemental planes. This | | gives the elementalist great power over their physical environment. | | They can summon forth stone to cover their bodies with impenetrable | | armour, conjure forth springs of refreshing water or fearsome fire | | elementals to do their bidding. Elementalists have so much control over | | their physical environment, they are not restricted to casting spells | | in their current room, they can range cast them into the surrounding | | area! | +--------------------------------------------------------------------------+
- Elementalist spells
- Primary attribute: Wisdom
- The Elementalist has most of the miscellaneous spells, and advances slightly faster then an Illusionist.
- The Elementalist has a few of each type of spell, as long as they are based on the elements of the 4 planes.
- The Elementalist has the distinct advantage of being able to cast spells on creatures in an adjacent room.
- The Elementalist can wield only clubs, staffs, and whips.
- Max skill: 95%
- Max exp: 455386401