Difference between revisions of "QUEST:Torn tie quest"
From Mortal Realms Mud
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== Information == | == Information == | ||
+ | * Area: {{area|Refuge Tribe}} | ||
== Rewards == | == Rewards == | ||
* {{eq|a torn tie}} - Level 10, neck, wrist, +2 WIS, +2 INT | * {{eq|a torn tie}} - Level 10, neck, wrist, +2 WIS, +2 INT | ||
== Walkthrough == | == Walkthrough == | ||
+ | * Go to {{area|Refuge Tribe}} bank | ||
+ | * say safe | ||
+ | * say key | ||
+ | * west | ||
+ | * unlock safe, open safe | ||
+ | * north | ||
+ | * kill banker (need to kill him fast or he will summon guards) | ||
+ | * banker drops tie on death | ||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Refuge Tribe quests]] | [[Category:Refuge Tribe quests]] |
Revision as of 17:50, 14 September 2009
Information
- Area: Refuge Tribe
Rewards
- a torn tie - Level 10, neck, wrist, +2 WIS, +2 INT
Walkthrough
- Go to Refuge Tribe bank
- say safe
- say key
- west
- unlock safe, open safe
- north
- kill banker (need to kill him fast or he will summon guards)
- banker drops tie on death