Difference between revisions of "QUEST:Sterling equipment quest"

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(Created page with "== Information == {{quest_area|Landover}} {{quest_level|15}} * Notes: ** You will need 100000 gold coins; ** You will need a boat; ** You will need remove curse; == Rewards ==...")
 
 
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== Information ==
 
== Information ==
 +
 
{{quest_area|Landover}}
 
{{quest_area|Landover}}
 
{{quest_level|15}}
 
{{quest_level|15}}
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** You will need a boat;
 
** You will need a boat;
 
** You will need remove curse;
 
** You will need remove curse;
 +
 
== Rewards ==
 
== Rewards ==
<pre>
 
king's Medallion
 
type armor, extra flags magic.
 
Weight is 1, value is 1000000, level is 5.
 
Armor class is 5.
 
Affects dexterity by 1.
 
Affects hit roll by 1.
 
Affects damage roll by 1.
 
Wear locations: Neck.
 
 
sterling boots (Auto-engrave)
 
type armor, extra flags glow magic anti-evil.
 
Weight is 2, value is 1000, level is 15.
 
Armor class is 6.
 
Affects hit roll by 3.
 
Affects damage roll by 2.
 
Wear locations: Feet.
 
 
sterling gauntlets (Auto-engrave)
 
type armor, extra flags glow magic anti-evil.
 
Weight is 2, value is 1000, level is 15.
 
Armor class is 6.
 
Affects damage roll by 2.
 
Affects hit roll by 3.
 
Wear locations: Hands.
 
 
sterling greaves (Auto-engrave)
 
type armor, extra flags glow magic anti-evil.
 
Weight is 2, value is 1000, level is 15.
 
Armor class is 6.
 
Affects hit roll by 3.
 
Affects damage roll by 2.
 
Wear locations: Legs.
 
  
a sterling helmet (Auto-engrave)
+
* {{eq|king's Medallion}} - Level 15
type armor, extra flags glow magic anti-evil.
+
* {{eq|sterling boots}} - Level 15
Weight is 2, value is 1000, level is 15.
+
* {{eq|sterling gauntlets}} - Level 15
Armor class is 6.
+
* {{eq|sterling greaves}} - Level 15
Affects damage roll by 2.
+
* {{eq|a sterling helmet}} - Level 15
Affects hit roll by 3.
+
* {{eq|sterling armor}} - Level 15
Wear locations: Head.
+
* {{eq|sterling arm guards}} - Level 15
 
+
* {{eq|a sterling shield}} - Level 15
sterling armor (Auto-engrave)
+
* {{eq|a sterling cloak}} - Level 15
type armor, extra flags glow magic anti-evil.
+
Weight is 2, value is 1000, level is 15.
+
Armor class is 6.
+
Affects damage roll by 2.
+
Affects hit roll by 3.
+
Wear locations: Body.
+
 
+
sterling arm guards (Auto-engrave)
+
type armor, extra flags glow magic anti-evil.
+
Weight is 2, value is 1000, level is 15.
+
Armor class is 6.
+
Affects hit roll by 3.
+
Affects damage roll by 2.
+
Wear locations: Arms.
+
 
+
a sterling shield (Auto-engrave)
+
type armor, extra flags glow magic anti-evil.
+
Weight is 2, value is 1000, level is 15.
+
Armor class is 6.
+
Affects hit roll by 3.
+
Affects damage roll by 2.
+
Wear locations: Shield.
+
 
+
a sterling cloak (Auto-engrave)
+
type armor, extra flags glow magic anti-evil.
+
Weight is 2, value is 1000, level is 15.
+
Armor class is 6.
+
Affects damage roll by 2.
+
Affects hit roll by 3.
+
Wear locations: About.
+
</pre>
+
  
 
== Walkthrough ==
 
== Walkthrough ==
  
* Go to the Waterdeep entrance;
+
* Go to the {{area|Waterdeep}} entrance
 
<pre>
 
<pre>
 
A Waterdeep Gate Guard looks at you sternly.
 
A Waterdeep Gate Guard looks at you sternly.
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A Waterdeep Town Official gives you a haughty look.
 
A Waterdeep Town Official gives you a haughty look.
 
A Waterdeep Gate Guard says 'Halt and state your name and business.'
 
A Waterdeep Gate Guard says 'Halt and state your name and business.'
 +
</pre>
  
> say name
+
* say name
  
 +
<pre>
 
You say 'name'
 
You say 'name'
 
A Waterdeep Gate Guard unlocks the gate with a fortified key.
 
A Waterdeep Gate Guard unlocks the gate with a fortified key.
 
A Waterdeep Gate Guard opens the gate.
 
A Waterdeep Gate Guard opens the gate.
 
The guard opens the gate for you.
 
The guard opens the gate for you.
 +
</pre>
  
Go to the Market Square. Go 4e & 10n & 3e. Then go to Meeks' Office. Go e & u.
+
* Go to the Market Square. Go 4e & 10n & 3e. Then go to Meeks' Office. Go e & u.
+
* say landover
 
+
> say landover
+
  
 +
<pre>
 
You say 'landover'
 
You say 'landover'
 
Meeks says 'You are interested in the special purchase'
 
Meeks says 'You are interested in the special purchase'
 
Meeks says 'called landover?  Just give me one million gold'
 
Meeks says 'called landover?  Just give me one million gold'
 
Meeks says 'coins and the kingdom is yours.'
 
Meeks says 'coins and the kingdom is yours.'
 +
</pre>
  
> give 100000 coin meeks
+
* give 100000 coin meeks
  
 +
<pre>
 
You give Meeks 100000 gold coins.
 
You give Meeks 100000 gold coins.
 
Meeks gives you king's Medallion.
 
Meeks gives you king's Medallion.
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Meeks says 'If you ever wish to leave Landover, just remove'
 
Meeks says 'If you ever wish to leave Landover, just remove'
 
Meeks says 'the medallion and think of home.'
 
Meeks says 'the medallion and think of home.'
 +
</pre>
  
> wear medal
+
* wear medal
  
 +
<pre>
 
You wear king's Medallion around your neck.
 
You wear king's Medallion around your neck.
 +
</pre>
  
> landover
+
* type: landover
You blink and find yourself somewhere else.
+
  
 +
<pre>
 +
You blink and find yourself somewhere else.
 
</pre>
 
</pre>
  

Latest revision as of 17:23, 16 August 2019

Information

  • Area: Landover
  • Quest level: 15
  • Notes:
    • You will need 100000 gold coins;
    • You will need a boat;
    • You will need remove curse;

Rewards

Walkthrough

A Waterdeep Gate Guard looks at you sternly.
A Waterdeep Gate Guard looks at you sternly.
A Waterdeep Town Official gives you a haughty look.
A Waterdeep Gate Guard says 'Halt and state your name and business.'
  • say name
You say 'name'
A Waterdeep Gate Guard unlocks the gate with a fortified key.
A Waterdeep Gate Guard opens the gate.
The guard opens the gate for you.
  • Go to the Market Square. Go 4e & 10n & 3e. Then go to Meeks' Office. Go e & u.
  • say landover
You say 'landover'
Meeks says 'You are interested in the special purchase'
Meeks says 'called landover?  Just give me one million gold'
Meeks says 'coins and the kingdom is yours.'
  • give 100000 coin meeks
You give Meeks 100000 gold coins.
Meeks gives you king's Medallion.
Meeks says 'You won't regret this purchase.  To go to Landover,'
Meeks says 'just wear the medallion and think landover.'
Meeks says 'If you ever wish to leave Landover, just remove'
Meeks says 'the medallion and think of home.'
  • wear medal
You wear king's Medallion around your neck.
  • type: landover
You blink and find yourself somewhere else.
  • Kill the River Master (4 pieces drop)
  • Kill the wandering stealth mob (Bunion) (4 pieces drop, need level 95 char)
  • All equipment is auto-engrave